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RemoteME: Experiments in Thin-Client Mobile Computing
thesis
posted on 2021-11-10, 05:10 authored by Delwadia, VipulMobile phones are ubiquitous, however they are vastly underpowered compared to their desktop counterparts. We propose a technique to play potentially resource intensive games over a network, and provide a prototype system called RemoteME which implements this technique. We also explore the responsiveness requirement for systems of this nature, establish benchmarks for responsiveness via user studies. We evaluate our implementation by measuring its responsiveness and comparing it to this benchmark.
History
Copyright Date
2009-01-01Date of Award
2009-01-01Publisher
Te Herenga Waka—Victoria University of WellingtonRights License
Author Retains CopyrightDegree Discipline
Computer ScienceDegree Grantor
Te Herenga Waka—Victoria University of WellingtonDegree Level
MastersDegree Name
Master of ScienceVictoria University of Wellington Item Type
Awarded Research Masters ThesisLanguage
en_NZVictoria University of Wellington School
School of Engineering and Computer ScienceAdvisors
Marshall, Stuart; Welch, IanUsage metrics
Keywords
Remote computingMobile communication systemsUbiquitous computingClient/server computingSchool: School of Engineering and Computer Science089999 Information and Computing Sciences not elsewhere classifiedMarsden: 289999 Other Information, Computing and Communication SciencesMarsden: 280399 Computer Software not Elsewhere ClassifiedDegree Discipline: Computer ScienceDegree Level: MastersDegree Name: Master of ScienceInformation and Computing Sciences not elsewhere classified
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