Victoria University

Browsing School of Mathematics and Statistics · Te Kura Mātai Tatauranga by Subject "Games"

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Browsing School of Mathematics and Statistics · Te Kura Mātai Tatauranga by Subject "Games"

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  • Khaled, Rilla (Victoria University of Wellington, 2008)
    Persuasive technology (PT) has been defined by B. J. Fogg as "any interactive computing system designed to change peoples attitudes or behaviors". The kinds of attitudes people hold, and the behaviours they exhibit, are ...

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